Specify a negative number to remove progress. If you do not specify a country tag here, the first specified country tag will be annexed for the country you are currently playing as. The tag of the country to do the 'vassalizing' - if not specified, this will be your current country. This command resets the statistics that show in the 'powerspend' command. If you specify a country tag, the consort will be added to that country. The tag of the country you wish to make this a core of. The country tag of the country you wish to start the incident within. The country tag of the country the Chinese Emperor you wish to change the meritocracy of belongs to. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). This command reloads the texture with the specified name. country_modifier [country tag] [modifier id]. If revolts are enabled, running this command will turn them off. This command will print the value of the specified modifier for the target country. Press the up or down arrow keys to traverse through previously executed commands. The country tag of the country you wish to change the stability of. The ID of the province you wish to start a revolt within. This debug command will debug your game's save system. If this is not specified, the country you are currently playing as will be affected. The threshold for classification of a country as an island. The amount of favor you wish to add. If not specified, the country that you are playing as will be affected. This debug command runs the code test with the specified code test ID. This command will open (or close if already open) the specified window. This console command will change the country with the specified tag to Synthetics. The date you wish to set the game date to. Estate IDs: The amount of loyalty you wish to add to the specified estate. If not specified, the country you're playing as will be affected. The amount of prestige you wish to add. The admiral's Maneuver rating, a number from 0-6. make_subject [country tag] [country tag] [subject type id]. They allow you to slightly ease the game, and significantly strengthen your state. This is a toggle command. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. If specified, this command will apply to the absolutism of the country with the specified tag. The country tag of the country you wish to add 100 Papal Influence to. Still, I feel it applies in this case. Press ~ (the key above TAB) to bring up the console. So you can annex one of the colonizers to get their CNs. What really pisses me off is the fact that that Spain and England have three times my colonial range, and there are English in Panama and Mexico, as well as Spanish in Peru. Specify a negative number to remove liberty desire. I am playing with RNW. If not specified, the effect of this command will be applied to the country you are playing as. The amount of devastation you wish to add the to aforementioned province. It polls valid events. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. If the specified province is a territory, it will be made into a state - if it is a state, it will be made into a territory. The country tag of the country you wish to permanently claim the specified province for. The ID of the trait you wish to remove from your ruler. The amount you wish to add to the current reform level of the Holy Roman Empire. The amount of war exhaustion you wish to add. The country tag of the country you wish to make a Synthetics state. This command adds the specified amount of harmony to the specified Confucian country. If you've made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. The amount of population you wish to add to the specified province. The leader's Maneuver rating, a number from 0-6. This command, if executed without any arguments (just 'SetRandomCount'), will set the random count to 0. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. A number. add_liberty_desire [amount] [country tag]. Optional. The country tag to remove the casus belli from. Optional. This command forms a union between the two specified countries. Europa Universalis IV. The country tag of the country you wish to repair all ships of. This command adds the specified amount to the specified province's base unrest. You can mouseover the colonial range tooltip (a house with arrows pointing in both directions) to see which tech level increases the range and by how mucuh. Anyway as pointed out to increase your colonial range you need: - increase your diplomatic tech - take the third Exploration idea (called Overseas Exploration) this increases your colonial range by +50% . If you do not specify a second country tag, aggressive expansion from all nations towards the specified country will be reset. If you do not specify an institution, all institutions within the province will be embraced. This command will embrace a specified institution within a specified province. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. This cheat command starts the imperial incident with the specified ID. change_religion [country tag / province id] [religion id]. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as. The amount of army tradition you wish to add. The name of the command you wish to receive help information for. This command adds the specified amount of government ability points to your current country. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). 'echo test 123' would print 'test 123' to the console. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. Optional. Negative numbers can be used to decrease the absolutism of a country. This debug command starts a log for all crownland changes for the country with the specified country tag. This command enables and disables (toggles) a specified country's lucky nation status. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). This debug command will upload your game's latest crash dump. The country tag of the country you wish to add or remove harmony from. You can read my blog with a click on the button above. To start a distaster within another country, switch to it using the tag command. This console command adds the reform with the specified ID to the Holy Roman Empire. The ID of the province you wish to make a backer of the current parliament issue. This command colonizes the specified province for your current country. This command will toggle AI for the specified minister (see argument information for IDs). The tag of the country you wish to be the aggressor (start the war). Synthetics is an easter egg state that can only be created through this console command. This command adds the specified amount of church power to the specified country tag (or the country you are playing as if no country tag is specified). This is a debug command. Specify a negative number to remove war exhaustion. The country you were playing as before will be controlled by AI. This console command adds the specified amount of Government reform progress to the country with the specified country tag. In the background, it works by simulating a save twice and checking that the two saves are the same. Optional. The amount of money you wish to add to the Curia Treasury. Optional. This command toggles (enables and disables) the pop up that shows whenever you receive a message. See argument information for religion IDs. This command will add the specified amount of army tradition to a specified country tag. If this argument is specified, the idea group will be added to this country. imperial_incident [imperial incident id] DLC: Emperor. This debug command crashes the game. Read my blog. This command prints a list of all console commands to the game.log file. The admiral's Shock rating, a number from 0-6. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). culture - Changes province culture to your primary culture. The ID of the province you wish to change the owner of. The tag of the country with the capital you wish to discover. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). Hover over the faction you wish to add unrest to: the first number is the CID type. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. This cheat sets the age of your country's consort to the specified amount of years. Specify a negative number to remove natives (-1 would remove 100 natives). The country you wish to kill the consort within. If you do not specify a country tag here, the consort within your current country will be killed. clr_consort_flag [country tag] [flag id] DLC: Rights of Man. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. Type a command into the text box and hit ENTER to send it. If not specified, you will be granted the maximum amount of government ability points. The tag of the country you wish to change the horde unity of. The country tag of the country you wish to add reform progress to. If not specified, all institutions within the province will be embraced. If you do not specify a country tag, the incident will start in the country you are playing as. See argument information for court member types and culture IDs. The tag of the country you wish to change the amount of corruption within. Specify a negative number to remove prestige. This command reloads the game's language files (localisation files located in the 'localisation/' folder). Use clr_consort_flag to remove. Optional. This command adds the specified amount of mandate to the country you are currently playing as. The amount of local autonomy you wish to add to the specified province. This command will kill the ruler of the specified country. The amount of levels to add in all technology types. The tag of the country you wish to kill the heir to the throne in. This command adds the specified amount of money to the Curia Treasury. This command disables Great Power Frenzy. Developers, modders, and curious players may wish to simulate a crash for debugging purposes. This command prints information about the game's texture usage to the console. If not specified, this command will toggle AI for all nations. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). Specify negative numbers to remove imperial authority. I'm playing portugal trying to get "The navigator" and I can't find the colonial range advisor. I'm also interested in technology and entrepreneurship. If you specify a country tag as a second argument, the country with this tag will have their drill affected. This command enables Great Power Frenzy. kill_consort [country tag] DLC: Rights of Man. The ID of the casus belli you wish to add. This command toggles the state/territory status for a specified province. This command will make you play as (switch to) the specified country tag. The country tag of the country you wish to add/remove piety from. The ID of the casus belli you wish to remove. 3. If revolts are disabled, using this command will turn them back on. The country tag of the country you wish to apply this command to. The country tag of the country you wish to become a subject. A file name to save a log file to. If not specified, the liberty desire of the country you are currently playing as will be changed. This command prints the current time to the console. Trade winds also effect range and so apparent distance on the map isn't always the best way to judge range. change_culture_court [court member id] [culture id]. The tag of the country you wish to have the first specified country integrated into. For the second thing there is a workaround that doesn't even require mods or console commands. The number of the map mode you wish to change the map to. The country tag of the country you wish for the opinion to come from. The ID of the province you wish to change the prosperity progress of. A number between 1 and 3. This command prints the current backend being used for graphical rendering. The country tag to print ideas to game.log for. The ID of the Shinto incident you wish to start. This command removes a casus belli (specified by its ID and the two country tags involved). See, This command adds the specified idea group to your country, or the specified country tag. If not specified, the idea group will be added to the country you are currently playing as. This command sets the specified global flag. If not specified, the country you are currently playing as will be affected. This is a toggle command. incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. The amount of reform desire you wish to add to your country. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. The ID of the global flag you wish to clear. If not specified, the country will be discovered for the country you are currently playing as. Increasing colonial range. This command can be used to increase or decrease a specified country's prestige. Couldn't find the exact number in FAQ forum post about AI cheats. This command will give the Pope the Golden Bull with the specified ID. The country tag of the country you wish to add the casus belli to. The second country tag (optional) is for the the country that is imposing the aggressive expansion. The ID of the province you wish to view province flags for. The amount of doom you wish to add to the target country. This debug command can be used to verify localization keys. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). The ID of the province to spawn the unit in. The name of the actor, or mesh you wish to spawn. The ID of the estate agenda you wish to start. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. flagship_light [name] [ability id] [ability id] [ability id]. The ID of the province to set the missionary progress for. If not specified, this command will apply to the country you are currently playing as. Specify negative numbers to reduce reform progress. what you want it to be called). A number between 0 and 50 - higher numbers make the combat sound less frequent. The first Idea of Exploration Ideas adds a Colonist. The country tag of the country you wish to protect/control the other specified country tag. declare_war [country tag] [country tag] [call allies]. If a country tag is specified, the army of the country with this tag will be reevaluated. The ID of the court member you wish to change the religion of. Specify a negative number to remove power. This console command will spread the revolution to the province with the specified ID. Specify 'open' here to open the specified window, 'close' to close it (no quote marks). The level you wish to set your country's isolationism to. You can optionally specify either a mapname, postfx or filename (ending in .fx). The year at which, when reached, the command file should be ran. This command kills the consort of the specified country. This command prints out statistics attaining to power spending for all countries. Victoria 2 Cheats The tag of the country that should no longer class the specified province as a core. doom [amount] [country tag] DLC: El Dorado. Optional. The value you wish to set the specified province's base manpower to. This command adds natives to the province with the specified ID. This console command starts the incident with the specified ID for the country with the specified country tag. 2. The country tag of the country you wish to annex the first specified country. This command enables infinite combat mode (unknown). add_idea_group [idea group key] [country tag]. This command will add the specified amount of Republican Tradition to the country with the specified country tag. This command adds a specified amount of local autonomy to the province with the specified ID. This command adds the faction with the specified name to the country you are currently playing as. This debug command logs to the console the current land shares for estates or crowns. The amount of liberty desire you wish to add to the target country. This command will print a list of global flags to the console. The country tag to add trust to (trust is added from the country you are currently playing as). The amount of harmony you wish to add. Optional. meritocracy [amount] [country tag] DLC: Mandate of Heaven. This is a debug command. Optional. The country tag of the country you wish to add or remove military power to/from. The speed you wish to run the game at, a number between 0 and 5. Power points are powers like administrative power, military power, diplomatic power, etc for a country. Ark Commands Unturned Commands Subnautica Commands Factorio Commands Stellaris Cheats Fallout 4 Cheats EU4 Cheats Starbound Cheats Skyrim Cheats Skyrim Item Codes SCUM Admin . I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . This command prints information about diplomatic relations to the game console. This cheat adds a consort to your current country. add_devastation [province id] [devastation amount]. Specify a negative number to remove loyalty. favors [country tag] [amount] DLC: The Cossacks. Truces are not affected by this command. The country tag to add spy network points to. If not specified, the event will be carried out within your country. The country you were playing as before will be controlled by AI. Specify a negative value to remove Republican Tradition. The country tag of the country you wish to make the owner of the province. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. The ID of the province you wish to change the base production of. E.g. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). The ID of the province to toggle state/territory status for. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). The ID/type of modifier you wish to view the value of. Used for debug/development purposes, not recommended for players. 15 would be 15 years old. invest [investment id] [province id] DLC: Dharma. Optional. Specify a negative number to remove population. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. The DLC key of the DLC you wish to show the landing page for. This command will enable and disable (toggle) the visibility of verbose AI information. This debug command will print debug data for the AI budget relating to the country you are playing as. The ID of the provice you wish to start the pirate within. See argument information for more help. This command adds an issue, specified by its id/key, to parliament. The northern coastal provinces of the United States are the first priority. The ID of the issue you wish to add to parliament. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. This console command will run the commands within the file with the specified name when the game year hits the specified year. Optional. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. They will extend your range after you finish coring them. The ID of the insult you wish to be sent. The ID of the trait you wish to set for your country's military leader. If not specified, the admiral will be added to the country you are currently playing as. The tag of the country the first specified country should be a march for. The tag of the country you wish to add authority to. See tags at. This command will find and print a list of commands with the specified text in their name or description. amount of provinces - 5 because you can reduce a colonial nation to just one province by conquest and form your own. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. A number. See our. This command sets your country's sprite level. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. army_professionalism [amount] [country tag]. The name of the newly created heavy flagship (i.e. This command resets the personal deity of your current country. This command adds an idea group to the country with the specified country tag. The ID of the mission you wish to toggle mission completion for. This command sets the culture of the specified court member. The tag of the country you wish to add or remove administrative power to/from. The amount of imperial authority you wish to add to the emperor. This command spawns an actor with the specified name and within the specified province. The ID of the province you wish to change the base manpower of. A number. Optional - the amount of government ability points to add. If specified, the army professionalism of the country with this tag will be affected. The amount of natives you wish to add to the aforementioned province. The tag of the country you wish to add a heir to. AI war declarations are declarations of war from countries that aren't controlled by players. This command adds the specified amount of devastation to the specified province. The amount of Revolutionary Zeal you wish to add. Province manpower is base manpower * manpower efficiency * local autonomy.