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Drop all your rations and sleep for a night. Follow the east side of the river north. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Open the door of the stable just to the north and return to her. Owyn will join your party before you leave. Go east from his house and cross the bridge. He will tell you more about Neville's death and where to find Navon. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Use this key to open most of the locked doors under Sethanon. Go south into the dead end and walk through the illusionary mountains to the west. Chapter 9 - Mad Gods Rage Just before the bridge to Romney you be challenged by Mitchel Waylander. Go southwest to Sloop and enter the Upturned Keg. You will find the moredhel near a house south of Decamp on the Teeth. You can find Isaac behind a big hill north of Hawk's Hollow. Your way will be blocked by one of Steelsoul's men, however. Inside you will see a note from Squire Phillip who has taken the device. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. Take the maps from inside. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Go due north and attack the goblins surrounding the house. Follow the east side of the river north. This will take you into the city of Sar-Sargoth. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. FIRE The chill of its death, You may soon mourn. He will tell you how to get to Elvandar and will give you the Key of Lineages. Return to the first room and open the south door with the Interdictor Key. The magical barrier will be gone now that the six are dead. You will find Pug in a house southeast of the ruins by the coast. You will find Pug in a house southeast of the ruins by the coast. Leave the sewers and Krondor. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. He will tell you that he used to be young but something sapped his energy in the woods to the east. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Enter it from the south by the mountains to avoid the pirates. You can fight them or you can find out the password. Continue along the road to the east and you will come across a house. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. It is worth doing because she will reward you with a Galon 'Griefmaker'. He will tell you to ask someone named Isaac about the ruby. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Past the temple you will see a path to the west that leads to a Waterfall. Return to Romney and report your success to the Duke. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). One of the houses has a map of the area. Sadly Patrus will die in the destruction of the Rift Machine. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. Select a region from the map. Go to the house at the west end of town where you will be attacked by five Nighthawks. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Cast Strength Drain on the Wind Elementals to defeat them. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. He will reward you with 300 gold and a virtue key. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. You will find another Brak Nurr at the far west end of the next level. Their defense will go up by 25. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Cast Strength Drain on the Wind Elementals to defeat them. Go back west and then south from Highcastle. Between the tavern and Lyton, you will find Max Feeber's farmstead. To the northwest you will find the passage to the lower levels. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. The note mentions someone from Cavall Keep. Continue through the pass into the northlands He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Find many great new & used options and get the best deals for Krondor The Betrayal, Feist, Raymond E., Used; Good Book at the best online prices at eBay! Behind it you will see a chess board that is missing a knight piece. Northeast you will find another trio of houses. Follow the main road northwest until you reach the river. He will tell you to report to Duke Martin. One of the houses has a map of the area. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Visit Craig the logger in the south end of Dimwood. You can buy some in the shop in Northwarden if you have none. Your way will be blocked by soldiers before the bridge, though. To the southeast you will see Rowe's barn. Return to Craig and give him the trap. Chapter 6 - Betrayal In the top-right corner of the cave you will find the Geomancer Stones in a chest. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Return to the Temple of Dala to the west and give them the Sack of Grain. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Return to the town and speak to Peter the Grey in the Inn. Enter it from the south by the mountains to avoid the pirates. Return to Tamney with the stones and he will agree to return to Northwarden. He will tell you to keep away because you are sick. To the northwest you will find the passage to the lower levels. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Drop all your rations and sleep for a night. Open the door of the stable just to the north and return to her. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. You will find Pug in a house southeast of the ruins by the coast. Continue east past Highcastle. In the southeast corner of the area you will find two IronJaw traps in a chest. Continue through the ruins to reach Elvandar. Return to Craig and give him the trap. Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in the summer of 1993. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Chapter 6 - Betrayal Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Head back to Lamut, and return the Ruby. Free shipping for many products! Take one of them with you. Now head east. Beside the path you will see a moredhel box. The Diviner's Halls is a cave northeast from the town. When you leave the mine you will be in the dwarf town of Caldara. You will be allowed to pass but will have to fight enemies on the other side of the pass. He will tell you how to get to Elvandar and will give you the Key of Lineages. Go northeast from the town, follow the river south, and cross the bridge. Enter Romney and go the Black Sheep Tavern. From PCGamingWiki, the wiki about fixing PC games Betrayal at Krondor; Developers; Sierra On-Line: Dynamix: Publishers; Retail: Sierra On-Line: . Give him one of your Vapor Masks so that he may escape. Go west into the town and speak to Count Corvalis in his townhouse. This staff will allow Owyn to cast magic again. Go back west and then south from Highcastle. Go south to Silden and speak to Joftaz in the Inn. He will tell you that he used to be young but something sapped his energy in the woods to the east. Take all of them because you will need them to get out. Use the Key of Lineages you received from Calin to enter the ruins. Inside a woman will ask you to help her with her stable door. Open the door of the stable just to the north and return to her. Use the two remaining Vapor Masks to jump into the river and escape the mines. Use the two remaining Vapor Masks to jump into the river and escape the mines. Continue all the way to the west to find the chest Moraeulf was talking about. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Return to Irmelyn in Armengar to claim a 200 gold reward. Visit the Temple of Dala between Tyr-Sog and Eldpoint. She will give you a Tuning Fork among other things. Take the maps from inside. Make sure both Pug and Owyn learn the spell. You will find a password in a chest at the end. In a corridor to the northwest you will find Obkhar. In the top-right corner of the cave you will find the Geomancer Stones in a chest. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. See below for a walkthrough for this sub-quest. He will reward you with 300 gold and a virtue key. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. He will tell you what he knows about the rift machine. You will find a woman who will give you a Sack of Grain for the Leather Leggings. She will give you a Tuning Fork among other things. Travel north toward Sarth and speak to Brother Marc just outside. He will also give you the book 'Chapel's Rmur n Whepuns'. Use this key to open most of the locked doors under Sethanon. Use this key to open most of the locked doors under Sethanon. (Your defense will go up by more if you emphasize it.) Chapter 9 - Mad Gods Rage After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Some grey warriors have stolen the Makala's ruby and escape to Loriel. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Return to the town and speak to Peter the Grey in the Inn. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. Go south and enter the cave behind the waterfall using the Knight Piece. Behind it you will see a chess board that is missing a knight piece. Go east to a farmstead and look in the house. Go north to Kenting Rush. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Use this key to open most of the locked doors under Sethanon. Go to the house at the west end of town where you will be attacked by five Nighthawks. In a corridor to the northwest you will find Obkhar. Speak to the Duke of Romney at the beginning of the third chapter. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. When you leave the mine you will be in the dwarf town of Caldara. You will be ambushed several times by Nighthawks along the way. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. The Temple of Dala (Chapter 3) He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Craig the Logger (Chapter 7) Go southwest to Sloop and enter the Upturned Keg. Speak to Beyla the high priestess and you will be healed. Follow the river north through Sloop to Romney. Chapter 9 - Mad Gods Rage Moredhel Word Locks Spin the tumblers on the chest until they spell the correct answer to the riddle! Enter Silden and speak to the innkeeper. Your way will be blocked by one of Steelsoul's men, however. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Use some Fadamor's Formula to open the barn door and find Tamney. Return to Irmelyn in Armengar to claim a 200 gold reward. Once you get into the cheat mode (accessable only from the tactical map), by holding down ALT, RIGHT SHIFT and the ~ Key for about a second, you'll "find" a moredhal (sp?) Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. The Temple of Dala (Chapter 3) After you take a few steps, a dialog will start. Go northeast from the town, follow the river south, and cross the bridge. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Defeat the enemies and take the Idol of Lassur from the trapped chest. Go through the door in the north wall and keep following the passage. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Just west of Romney you will find a strange house behind a hill. Return to the Temple of Dala to the west and give them the Sack of Grain. Go northeast from the town, follow the river south, and cross the bridge. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Craig the Logger (Chapter 7) Arlie Steelsoul (Chapter 3) Use the key THORN to open one of the boxes and take the note that is inside. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. To the northwest you will find the passage to the lower levels. You will find a password in a chest at the end. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Give him one of your Vapor Masks so that he may escape. Past the temple you will see a path to the west that leads to a Waterfall. Return to Sarth and enter the cave below it. Use the two remaining Vapor Masks to jump into the river and escape the mines. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Betrayal at Krondor. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Take the Cellar Key from Navon's body. Eventually you will see a pass to the east. Return in a day and Steelsoul's man will allow to pass. Visit Craig the logger in the south end of Dimwood. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. He will tell you that the keep burned down. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Their defense will go up by 25. Venutrier of Lan will capture you and throw you into the mines. Go through the door in the north wall and keep following the passage. He will tell you where the rift machine is located and how to destroy it. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. He will ask you to retrieve one of his IronJaw traps from the area. You will find a woman who will give you a Sack of Grain for the Leather Leggings. This walkthrough for Betrayal At Krondor [PC] has been posted at 11 Feb 2010 by althegamer and is called "FAQ/Walkthrough". Continue along the road to the east and you will come across a house. HANGMAN Swollag, the famous moredhel craftsman, guarantees his work until the end of time. The Naphtha Mines (Chapter 4) Sadly Patrus will die in the destruction of the Rift Machine. Poison the rations inside with some Coltari poison. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Go northeast from the town, follow the river south, and cross the bridge. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Take the maps from inside. He will tell you to keep away because you are sick. In a large room to the northwest you find Gamina guarded by some enemies. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Use the Key of Lineages you received from Calin to enter the ruins. Northeast you will find another trio of houses. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. To the northeast you will find three houses together. Just behind the hill to the northwest you will find the moredhel boxes. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Open the door in the east wall with a Guildis Thorn. Travel north past Romney and through Prank's Stone. Use the Royal Key of Krondor to enter the Palace. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Finn will appear and will escort you to Prince Arutha. One of the houses has a map of the area. Gorath dispatches the assassin and the adventure begins. Drop all your rations and sleep for a night. Soon your party members will become sick. Take the maps from inside. He will release the barrier surrounding Pug. He will give you the ruby and in return you will sharpen his sword for him. To the south is the Temple of Sung. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go southwest to Sloop and enter the Upturned Keg. Visit Craig the logger in the south end of Dimwood. The exit to the mines is in the northwest corner of the mines. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Gorath suddenly shouts as a assassin jumps into the camp. He will ask you to retrieve one of his IronJaw traps from the area.